Attack Methods Reference

Complete list of available Layer 4 and Layer 7 attack methods with descriptions and capabilities

Layer 7 - HTTP Attack Methods

Application layer (HTTP/HTTPS) attacks for advanced targeting and protection bypass

HTTP/HTTPS flood optimized to bypass protected websites. Ideal for testing CDN and WAF bypass capabilities.

HTTP/1.1 request flood with customizable headers (GET/POST). Full control over request parameters for advanced testing.

HTTP/2 request flood with customizable headers (GET/POST). Modern HTTP/2 protocol support for efficient request multiplexing.

Layer 4 - TCP Attack Methods

Transport layer TCP attacks for direct connection flooding and protocol manipulation

TCP Handshake with data flood, can bypass protections. Raw socket implementation for maximum control.

TCP Socket flood connections, can bypass protections. Creates and maintains multiple socket connections.

TCP SYN flood with multiple fingerprints, can bypass protections. Classic connection flood with spoofed source IPs.

TCP ACK flood with multiple fingerprints, can bypass protections. Sends malformed ACK packets to disrupt connections.

TCP flood with TLS packets, can bypass some protections. SSL/TLS protocol attack with encrypted handshake simulation.

TCP Flood optimized for high power, sending multiple different flood types. Maximum throughput TCP attack method.

Layer 4 - UDP Attack Methods

Transport layer UDP attacks for fast connectionless flooding

UDP Flood optimized for high power, sending multiple different flood types. Maximum throughput UDP attack method.

UDP flood with random small packets. Lightweight UDP flooding for high packet rate attacks.

UDP flood with customizable payload. Full control over UDP packet contents for custom protocol testing.

UDP Flood with amplification vectors. Uses DNS, NTP and other amplification techniques for increased attack power.

Game Server Attack Methods

Specialized UDP floods for popular game server protocols

UDP flood with Valve Source query packet. Targets Valve Source engine games (Half-Life 2, Counter-Strike, etc).

UDP flood emulating a full FiveM connection. Specialized for FiveM (GTA V roleplay servers).

UDP flood emulating a SaMP connection. Targets San Andreas Multiplayer game servers.

UDP flood emulating a SaMP connection. Targets Multi Theft Auto game servers.

UDP flood emulating a Counter Strike 1.6 connection. Targets classic Counter-Strike 1.6 servers.

UDP flood emulating a Dayz Init connection. Targets DayZ survival game servers.

UDP flood emulating a full Rust connection. Targets Rust survival game servers.

UDP flood emulating a full Garrys Mod connection. Targets Garry's Mod game servers.

UDP flood emulating a full OpenVPN connection. Targets OpenVPN service endpoints.

UDP flood emulating a full Team Speak 3 connection. Targets TeamSpeak 3 voice communication servers.

Network Protocol Attack Methods

Low-level protocol attacks for infrastructure testing

IP protocol flood with randomized protocols. Sends packets with random IP protocol types to stress test network stacks.

ICMP Echo request flood. Ping flood attack using ICMP protocol packets for diagnosis and testing.

GRE packet flood. Tunneling protocol attack for testing encapsulated traffic handling.

Free Tier Methods

Available on free tier accounts with amplitude limitations

TCP Amplification flood. Uses TCP protocol amplification vectors to increase attack power on limited bandwidth.

UDP Flood with amplification vectors